While we still don’t know what Destiny plan to do differently with Destiny now they’ve wrested their MMOFPS series out the clutches out Activision, franchise director Luke Smith has muttered cryptically about seeing “a bright future, with roots in a memorable past.” He drops a few references that have some fans dreaming real big about what might come, but it’s still all hazy. In the near future and more certain, however, a patch is due at the end of the month to buff weak weapon types, including many auto rifles, scout rifles, and sniper rifles. It’ll fix a few irritants with the Black Armory DLC too. “Long-term, Bungie is committed to Destiny,” Luke Smith said in last night’s post. “We created the universe and we hold its future entirely in our hands. The vast majority of the team is hard at work envisioning future experiences, enemies, and ways to play the Guardian you’ve been building since 2014. We’re going to … [Read more...] about Bungie look towards Destiny’s “bright future” post-Activision
A bright future
Where do you begin on the subject of No Man’s Sky? It’s a game stigmatised by a regretful episode in the industry’s history; a saga that got so messy, the UK Advertising Standards Authority had to get involved. Its catalytic rise to fame and subsequent fall from grace is frequently brought up in discussions around entitled player communities and unrestrained PR hype campaigns. But it’s also an evolving product that’s trying desperately to escape its own past, refusing to be defined by its former mistakes in spite of those who have written it off based on first impressions alone. That’s not an easy path to tread, but developer Hello Games is quietly and confidently making a strong case for players, old and new, to give No Man’s Sky a second chance. Just take a look at Next, the latest of several free updates to be rolled out for No Man’s Sky over the past two years since launch. It adds and changes so much to the experience - … [Read more...] about “We always knew we were making a polarising game”: Sean Murray on the shaky past, exciting present, and bright future of No Man’s Sky
Influential BioWare writer Drew Karpyshyn has left BioWare for a second time. He's leaving to pursue personal projects and to work with 21st Century Fox's expanding gaming division FoxNext, and new studio Fogbank Entertainment. Fogbank is 20-person studio in San Francisco run by another former BioWare member, Daniel Erickson, a founder of BioWare Austin and the Star Wars: The Old Republic team. He worked at BioWare for several years before leaving in 2012. Former Bioware lead writer Alex Freed is also at Fogbank. Freed left BioWare in 2012. Drew Karpyshyn was the lead writer of Star Wars: Knights of the Old Republic, Star Wars: The Old Republic and Mass Effect 1 and 2. Karpyshyn left BioWare in 2012 to write his Chaos Born trilogy of fantasy novels before returning to the studio in 2015. He had been working on BioWare's big new online sci-fi shooter Anthem, which will launch spring 2019. "I know a lot of you are wondering why I'm doing this," Karpyshyn wrote on his website. "For many … [Read more...] about Writer Drew Karpyshyn leaves BioWare for a second time
The Overwatch League has a player behavior problem — except it’s not just an Overwatch League problem. It’s a culture problem, and one that has been festering on YouTube and Twitch for years. YouTube and Twitch are platforms that breed toxicity, and creators are often rewarded for their bad behavior. The more that casters yell, belittle or talk about another streamer while playing a game, the more likely it is that people are going to tune into their streams on a regular basis. Some of gaming’s most toxic figures are also some of the most popular. But what happens when those same personalities become professionals? xQc, a professional Overwatch player who was suspended and fined $2,000 by the Overwatch League for making homophobic comments on his own channel, has long been regarded as an aggressive streamer. xQc spoke about his suspension from the Overwatch League in early February pointing out that fellow Overwatch player and streamer Jake gets away with … [Read more...] about Overwatch League needs to figure out what it means to be a professional player
The ongoing spasm of reactive posturing continues at the Trump White House, with the sudden announcement from Press Secretary Sarah Huckabee-Sanders that Trump was scheduled to meet with "members of the video game industry" next week to see what they can do about American mass shootings. Except no one informed the video game industry about this. The ESA issued a statement in response to the flood of press inquiries it suddenly received: "ESA and our member companies have not received an invitation to meet with President Trump." "The same video games played in the US are played worldwide; however, the level of gun violence is exponentially higher in the US than in other countries. Numerous authorities have examined the scientific record and found there is no link between media content and real-life violence." "The US video game industry has a long history of partnering with parents and more than 20 years of rating video games through the Entertainment Software Rating Board. We take … [Read more...] about Opinion: Trump’s alleged video game summit? It’s a trap!