As much as we love playing PC games with a keyboard and mouse, there are certain games where a controller just makes things easier, especially sports games. So, it's not surprising that more than 30 million players have registered at least one controller on Steam, and more than 15 million have registered more than one. What is surprising, however, is that the Xbox 360 controller is the most popular option, and it's not even close.Valve released data that breaks down controller usage on Steam, in part to pat itself on the back for supporting different controller types."Controller compatibility in PC games used to be managed only by the individual game developers, meaning a game supported a predetermined set of hardware and players selected from these prescribed input options. In 2015 we began an experiment to find out what happens when the community is less constrained. We shipped tools that allow Steam users to map controls from various devices (e.g. Steam Controller, PlayStation … [Read more...] about Xbox 360 controller is by far the most popular controller on Steam
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Microsoft's Xbox One backwards compatibility is almost taken from granted these days, but let's not forget the scale of the achievement here - even the standard Xbox One S model has the ability to outperform original hardware both in terms of CPU and GPU performance, with most titles sticking far closely to their frame-rate targets than they did on original hardware. But just how much faster could original Xbox 360 titles run if developer-imposed 30fps caps were removed? And is there a case for the games of today to include optional modes that unlock performance, only becoming fully exploited when running on the hardware of tomorrow? It's a topic I've been considering recently having checked out how Ghost Recon Advanced Warfighter runs on Xbox One hardware after its recent back-compat release. It's an early Xbox 360 release originally released in March 2006, mere months after the launch of the console itself. It's also remarkable in that it mostly runs at 60 frames per second on Xbox … [Read more...] about In Theory: Could 30fps Xbox games run at 60fps on next-gen hardware?
While the wait continues for back catalogue titles to arrive Nintendo Switch, owners of the Chinese version of Nvidia's Shield have been playing a quartet of Wii games for the last few months. These are entirely official emulated titles co-developed by both Nintendo and Nvidia, and as the same Tegra X1 processor powers Shield and Switch alike, we have to wonder: is this our first look at how games like Super Mario Galaxy may look and play on the hybrid console? If so, we're in for a real treat.First of all, it's worth pointing out just how difficult it is to access these games, even if you already own an Nvidia Shield device. Accessing the title requires a Chinese console (the way we did it) or else visiting Nvidia's Github, downloading and compiling the Chinese version of the operating system and then flashing your console. We attempted the latter but gave up owing to the sheer amount of work required to get the simplest of tasks done. Getting a machine sent across from China actually … [Read more...] about Hands-on with Super Mario Galaxy at 1080p on Nintendo’s official Wii emulator
LEGENDARY crime game Grand Theft Auto: San Andreas is making its way to the Xbox One. Game-maker Rockstar made the surprise announcement on Twitter, sending GTA fans into a frenzy. In a tweet, Rockstar wrote: "GTA San Andreas, Midnight Club LA and Table Tennis coming to Xbox One Backward Compatibility next week." It means you'll be able to play the 2005 Xbox version of San Andreas on your new Xbox One, Xbox One S, or Xbox One X. Microsoft has offered backwards compatibility for loads of games for a few years now, but this is the first time San Andreas will have been supported, And if you've got game saves from the Xbox 360 version of San Andreas, you'll be able to transfer those over onto the Xbox One. Sadly, original Xbox game saves won't be transferred. But both Xbox and Xbox 360 versions will enjoy upgraded graphics, including a high-resolution picture and enhanced draw distances (i.e. how far you can see in the game). So how does backwards compatibility on Xbox actually work? All … [Read more...] about GTA San Andreas is coming to your Xbox One next week – here’s how to get it
In what’s great news for fans of climbing stuff, Microsoft’s original orb-chasing classic Crackdown has finally joined the Xbox One backwards compatibility list in style – and it’s available as of right now. The Xbox 360’s open-world action game has been given the full Xbox One X enhanced treatment, meaning it runs at a higher resolution than before, and boasts nine times the pixel count (4K as opposed to 720p). Crackdown’s not the only new game on the One X enhanced list. CD Projekt’s seminal The Witcher 2: Assassins of Kings, open-world (well, open-Colorado) racer Forza Horizon, and that game where you play as a mute orphan, Fable Anniversary, now have far more beautiful pixels, making it a grand total of 11 Xbox One X Enhanced Xbox 360 games. Here’s the full list of Xbox One X enhanced Xbox 360 titles, which you can also play on your Xbox One and Xbox One S, minus the upscaled graphics. Assassin's Creed Crackdown Fable … [Read more...] about Four games get Xbox One X enhanced backwards compatibility, and one of them is Crackdown