At the tail end of June, Summer Games Done Quick 2018 began for those who like to see speedruns for a slew of games from various eras, and now it has closed out its final 24 hours by raising nearly $1 million in donations, which has ultimately assisted in breaking another fund-raising record for the charity gaming marathon. As it so happens, SGDQ 2018 has managed to generate over $2 million dollars for the non-profit organization Doctors Without Borders. This much was announced by Summer Games Done Quick 2018 organizers, who revealed the record total by way of a press release this morning, with funds likely to increase as donations continue to roll in throughout the final day of the event. SGDQ 2018 officially ended around 3:00 AM this morning, and as of writing, the whole event has been able to generate $2,127,824. So, it will be interesting to see what the final tally will be.For those unaware, Summer Games Done Quick 2018 beat last year’s donations by an incredibly … [Read more...] about Summer Games Done Quick 2018 Raises Over $2 Million for Charity
2 million dollar yacht
Yacht Club Games announced a sales milestone for Shovel Knight as well as provides details on how the game sold across multiple platforms. First off the developer reminds fans how 18 months after the original release of Shovel Knight, the retro-style platforms surpasses one million copies sold. Now, 26 months after the release of the game and its multiple DLC characters, the game has surpassed 2 million copies sold. Just to highlight everything that happened across those 26 months, the developer details everything the studio has released for the Shovel Knight IP: We released the Shovel Knight amiibo, our newest campaign Specter of Torment, launched on Switch, brought Battletoads to PC, made co-op playable on all platforms, created an art book, wrote 4 Shovel Knight books, published Gunvolt, Body-swapped Shovel Knight’s campaign, released Vita physical, localized the game to Japanese, Brazilian Portuguese, and … [Read more...] about Shovel Knight Surpasses 2 Million Copies Sold Across All Platforms
Less than one month ago players in Eve Online gathered for what was billed as that game’s first “million dollar battle.” But while the community succeeded in bringing together the most players ever for a single engagement in the game’s nearly 15-year history, they also put a historic strain on the game’s infrastructure. When more than 6,000 players showed up to fight, both sides said that the game did not perform as anticipated. In the aftermath, developer CCP Games said it was committed to making improvements and, this week, some improvements began to roll out. Eve Online operates on a timer system. Certain structures within the game world are only vulnerable to attack during a certain window of opportunity. That allows players to mass their forces — other people with jobs and families and real-world commitments — in a timely fashion for the climactic engagement. One of the issues encountered during the so-called million-dollar battle, also … [Read more...] about Eve Online update could mean bigger booms in the next ‘million dollar battle’
Long story short: that million-dollar war...wasn't a million-dollar war. It was actually a $10,000 hiccup (someone on Imgur actually did the maths). For those of you who want tales of massive explosions and daring exploits by maverick pilots, you're going to want to look somewhere else. Despite a record 6,000 players fighting in the same star system, the Keepstar (a large Citadel) being attacked by The Imperium survived the onslaught and there was only about $10,000 of damage. Largely thanks to server issues. Because EVE Online players share a single universe, when a huge amount of them occupy the same space TiDi (Time Dilation) is kicked into effect. Basically, time has to be slowed down to cope with the massive amount of people all trying to execute their own commands simultaneously. One Redditor by the name of avree broke down what this meant for what was hyped as the most expensive battle in EVE Online history. But although time was slowed down for the attackers, the Keepstar … [Read more...] about That big million dollar EVE Online war happened… and only cost about $10,000. What happened?
PC strategy title Eve Online is a sprawling, sophisticated MMO with a dynamic economy, living communities, and a political backdrop that could fill up a library’s worth of history books, but in the next 24 hours it stands to become the backdrop to a one million dollar battle, involving thousands of players and an even larger audience. The basic gist of EVE Online is this; players control ships, weapons, and resources (both material and human) in an ever evolving tug of war for control of a persistent galaxy first created by CCP Games 15 years ago. This has established a fertile ground for feuds, stalemates, and large scale wars, one of which made the news in 2013 for costing a total of $300,000 in terms of player expenditure. But how does that amount of money make it into a game like Eve Online? Well, players are able to purchase subscription time with cash, and sell that resource in-game for EVE Online’s own virtual currency, thus establishing a conversion rate that allows … [Read more...] about The next big EVE Online war is about to break out, and it could cost one million dollars… wait, what?!