Star Citizen developer Cloud Imperium Games has laid out some ambitious plans for its next five years, following its recent announcement it would drastically increase its UK studio capacity over the same timeframe.
In November, CIG revealed its plan to open an enormous new studio in Manchester, which would grow the company’s current 400-person team to 1000 by 2026.
Speaking in an interview with MCV magazine, chief operating officer Carl Jones said that, by that time, he expected the company to be in development on multiple sequels to Squadron 42, the long-awaited and much-delayed single-player story adventure featuring Hollywood stars.
“By that time we’ll be developing the sequel and sequels for Squadron 42,” Jones said.
As for when the first Squadron 42 game would launch, Jones was less clear. CIG boss Chris Roberts has relocated to the UK for the time being to aid its development, Jones said, but “it could be one or two years more.”
Squadron 42 is currently seven years behind its original delivery target.
And what of Star Citizen, by that time? Word on milestones and new features was thin on the ground, but Jones said he expected the game’s lengthy but continually lucrative development to mean CIG would hire even further.
“I think by that time we’ll be operating a very large MMORPG,” Jones said of Star Citizen in 2026. “So there’ll be a lot more publishing resources, a lot more game masters, more player support. That may require us to open facilities in other locations.
“At the moment we don’t have any major Asia Pacific presence and that’s probably something that will have to come in the long run, because if your game explodes over there, then you really need to start building up teams to service that.”
The expectation CIG would expand its current team in Frankfurt – doubling its size there – was also mentioned.
As of mid-November, Star Citizen had passed the $400m funding mark , with money coming in from more than 3.3 million backers.
In September, The Advertising Standards Authority told CIG to make it clearer that for sale “concept ships” are not yet available in the game.
- Star Citizen's latest Free Fly event is now underway
- WWE 2K20 Developers Break Down Ambitious Women's 2K Showcase
- Nadine Coyle splits from American football star boyfriend Jason Bell after 11 years together
- Centre begins work on NCR Regional Plan 2041
- Work on 20-year regional plan for NCR begins
- Formula One plans to become carbon neutral by 2030
- The Best Low-Code Development Platforms for 2019
- Pasadena venue plans elaborate holiday lights walking tour
- Disney Developing New 'Star Wars' Live-Action Television Series
- Can Japan compete with China over development aid?
- Chancellor Sajid Javid vows to increase the National Living Wage to more than £10 per hour and to slash the age threshold from 25 to 21 as he makes a general election pitch to younger voters
- Mulan star Liu Yifei sparks outrage and calls for movie boycott after tweeting support for Beijing against Hong Kong protesters despite being naturalized US citizen
- Beaming cheap internet from space has bankrupted other companies. Here's how SpaceX plans to survive
- Comprehensive Development Plan for Puducherry approved
- Development plan for U.T. gets nod
- Domestic commercial banks seek ways to increase charter capital
- ‘It’s stealing off other Australian citizens’: Government defends cash crackdown
- Imran Khan on Naya Pakistan Housing Programme: 'Most ambitious, landmark'
- Sir Andrew Lloyd Webber and Peter Crouch join host of stars backing Mail NHS volunteer campaign as 17,500 recruits sign up to boost Health Service workforce by a FIFTH
- 5 Star Wars TV Series We Want to See
Star Citizen developer lays out increasingly ambitious five-year plan have 578 words, post on www.eurogamer.net at January 13, 2022. This is cached page on Game Breaking News. If you want remove this page, please contact us.