Google’s early Stadia struggles aren’t deterring the company from expanding. Its Stadia Games and Entertainment division just opened a second studio, and a former executive from one of the industry’s most acclaimed developers is in charge.
Based in Playa Vista, California, the new studio will focus on developing exclusive games and new “unique interaction models,” according to Google’s announcement. Shannon Studstill, who was previously VP of product development and the head of God of War developer Sony Santa Monica, will serve as studio director.
Prior to joining Sony Santa Monica, Studstill spent time at Electronic Arts and co-founded PlayStation All-Stars Battle Royale studio SuperBot Entertainment.
“While we’re not ready to share specific game plans yet, rest assured we are listening to what gamers want and [are] adding our own Stadia twists to create new IP and experiences,” Stadia Games and Entertainment VP Jade Raymond said in the announcement.
Along with its two new studios, Google owns Journey to the Savage Planet developer Typhoon Studios. The game is available on other platforms since development finished prior to the December 2019 acquisition. That said, the studio will presumably focus on Stadia exclusives moving forward and is being integrated into the first Stadia studio location.
Google Stadia is short on exclusives at the moment, but that will change in 2020 as there are at least 10 timed exclusives releasing in the first half of the year. Still, Google hasn’t shared details on what those games will be even as approximately 120 games will come to the service in 2020. For comparison, there are thousands of games available on Nintendo Switch, PS4, and Xbox One, and their lead over Stadia could grow even more this year.
Whether these internal studios will help bolster Stadia remains to be seen. The service has struggled to gain momentum since its launch late last year, and Digital Trends wasn’t impressed with its performance or game selection. Some of its biggest promised features, such as a save state sharing system, aren’t included yet, and it only supports a few mobile devices. Microsoft’s Project xCloud, meanwhile, is still in its beta phase but supports most iOS and Android devices already. It hasn’t given a final launch date, though once it does launch it will compete more directly with Stadia.
- Google Stadia Overpromised On Tech, Says Take-Two CEO
- Google Stadia Overpromised On Its Tech, Says Take-Two CEO
- Sony PS5: Games, price, specs, release date, and more
- Chromecast Ultra 2: Everything we know about Google’s Android TV streamer
- Ark: Survival Evolved is free on the Epic Games Store
- Take-Two CEO: Google overpromised with Stadia
- UK games industry gender pay gap report shows progress, but companies must do more
- Mixer Shutting Down, Microsoft Partnering With Facebook Gaming
- New Google Maps tools allows users to create modify and incorporate real-world maps into their games
- Best Fitness Games For Working Out Inside (Besides Ring Fit Adventure)
- FOCUS-Google stymies media companies from chipping away at its data dominance
- Google stymies media companies from chipping away at its data dominance
- New GTA 6 release date clue hints that game won’t arrive until 2023 – years after PS5 and Xbox Series X launch
- Ubisoft’s next open-world game leaks as an unfinished prototype on Stadia
- How to Wirelessly Link a Stadia Controller to an Android Device
- Future Games Show round-up: Discover every major game reveal, trailer, and more
- Google is going to try to win TV for the umpteenth time
- Free Games Available On PS4, Xbox One, PC, And More: Get 2 Borderlands Games For Free This Weekend
- The most anticipated video games of 2020
- Game subscription services: Here's how to choose the right one
Can a second game studio help stem Google Stadia’s struggles? have 644 words, post on www.digitaltrends.com at March 4, 2020. This is cached page on Game Breaking News. If you want remove this page, please contact us.