As part of TechRadar’s PC Gaming Week 2019, we take a look at the history of Minecraft, from its humble beginnings to being the best selling PC game of all time.Our story begins back in 2009, when a number of people had some seriously good ideas. One was Zach Barth, now known best as the founder of perennial puzzle innovator Zachtronics, who coded and released multiplayer mineral-em-up Infiniminer over the course of a few months, abandoning the freeware project after its source code was leaked. Another was Swedish coder Markus ‘Notch’ Persson, just shy of 30, and previously a developer on sandbox MMO Wurm Online. Persson was working in his spare time on a kind of Dungeon Keeper/Dwarf Fortress/Rollercoaster Tycoon combo (as odd as that may sound) named RubyDung. See also: how to unblock Minecraft at school or the officeIt beginsAttempting to introduce a first-person view into the game, he was less than satisfied with his results – and then he found Infiniminer.”My god,” wrote Persson on his Tumblr, “I realized that that was the game I wanted to do… I tried to implement a simple first person engine in that style, reusing some art and code (although not as much as you’d… Read full this story
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