This year’s E3 may have been dubbed “the year of the time-loop game”, but I’d argue there’s nothing as tight or as satisfying in this emerging subgenre as the 60-second sojourns you’ll face in monochrome puzzler Minit. You play a small, nameless duck-faced fellow who has the terrible misfortune to happen upon a cursed sword that locks him into a minute-long time-loop, and – oh, wait a minute, the timer’s about to run out. See you in a sec– Right, where were we? Ah, yes, Minit! 60 seconds might not sound like a lot of time to get stuff done, of course, but (like the excellent Outer Wilds) Minit brilliantly executes its central idea. Everything you need to complete a task is always within reach. You can emerge from your death loop in different places around the map by taking a micro-nap in the various beds dotted about the place, and you quickly discover all manner of shortcuts to help get you where you need to be and complete your current task. It’s got a great soundtrack, too, and – damn it, here we go agai– Right, where were we? Ah, yes, Minit! It’s not that long, either. I think… Read full this story
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