I would like to put acoustic foam into a case object: To do that, I have created a foam object: Now I’m having a really hard time to cover the case in Unity with this object: I have to adjust multiple foam objects absolutely exactely besides each other. This is really time taking. I was thinking that it would be great that if I could use scaling, and instead of scretching, Unity would repeat the object. Is that perhaps somehow possible? Thank you very much!