The latest This Week At Bungie blog post finally addresses Destiny 2’s flagging performance on PS4 and Xbox One. “We’ve been bringing new content, bug fixes, and patches at a cadence more frequent than we had previously accounted for,” engineer Ben Thompson said. “That cadence of patching has translated into some unexpected overhead within the code that is responsible for loading data into the game.” Thompson says Bungie is looking into startup times, destination loading times, and inventory loading times on console. Improvements to destination and activity load times are said to be coming in the Season 5 update. For example, the time it takes to load into the EDZ “should be reduced from over two minutes down to just over one minute.” However, it’s unclear when boosts to inventory load times will arrive. An incoming update will also improve one of the worst Supers in Destiny 2: Forsaken: Spectral Blades. The unfortunate Hunter super has been ignored my most players due to its pitiful duration and inaccurate attacks (and the fact that it isn’t Blade Barrage). Fortunately Bungie says it’s being buffed in virtually every respect. Planned changes include: Increase range of all attacks Reduce Super cost of light attacks Increase the number of hits required to increase attack speed (and decrease base attack speed both to compensate for this change, and to improve hit registration on opening attacks) Increase effect of player input (ie where your camera is facing) on melee targeting Add slight damage resistance… [Read full story]
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