Devil May Cry 5: Nero, Dante, new characters, 18+ rating and 2019 release date news reveal
Devil May Cry 5 – PAX WEST Update
We could hear more about Devil May Cry 5 sooner than we expected.
Capcom has promised that we’ll hear more about the title at PAX West 2018, where the publisher has teased we can expect to hear about ‘special surprises’ for the game.
Between this and the game’s appearance at Gamescom (where director Hideaki Itsuno and producers Michiteru Okabe and Matthew Walker will be hosting a presentation on the title in the Wyvern theatre), we can be absolutely assured that we’ll see another trailer for the game sooner rather than later.
Look forward to more from Gamescom in mid-August.
Devil May Cry 5 – Overview
Publisher: CapcomDeveloper:CapcomRelease Date: Q1 2019Genre: ActionPlatforms: Xbox One, PS4, PC
Devil May Cry 5 – E3 Announcement
Devil May Cry 5 was formally announced at E3 2018 this year by Capcom on the Microsoft stage during the Xbox presser.
The game is the fifth installment in the Devil May Cry series. It is a sequel to Devil May Cry 4, which was released in 2008 – the first numbered entry in the title in 10 years.
The gameplay will feature the return of Dante and Nero as playable characters, along with a currently unknown third character.
Nero is equipped with his Red Queen sword, his Blue Rose double-barreled revolver (as per his build in Devil May Cry 4) and a new robotic arm with a variety of functions such as grabbing enemies from a distance or stopping time to freeze an enemy in place.
According to information from E3, the music will scale to directly match the player’s performance in combat.
Devil May Cry 5 – Story
Director of the title, Hideaki Itsuno, explains that the story takes place several years after Devil May Cry 4 and that Nero has set up his own demon hunting agency based out of a van adorned with a neon “Devil May Cry” sign given to him by Dante.
Nero has a new robotic hand called “Devil Breaker”, which was created by the new agency’s engineer Nico as a replacement for Nero’s Devil Bringer arm, after it had been severed off by a mysterious figure.
It’s likely this figure will be an antagonist in the game. It’s rumoured Virgil will be coming back to the game, too.
Devil May Cry 5 – Famitsu Update
More information about Devil May Cry 5 has started to circulate thanks to Japanese magazine Famitsu.
According to the magazine – which carried out an interview with director Itsuno and producers Matt Walker and Okabe – the developer is aiming to make Devil May Cry 5 the peak of action games of the modern era… a big goal!
Thanks to Siliconera, we have some elements of the interview translated from Japanese – you can see those below.
- The goal forDevil May Cry 5is photorealism, and they’re working on a consistent 60 fps for a high-speed battle feel that you can only get fromDevil May Cry.
- As for the graphics, Capcom is not only 3D scanning people, but they’re also scanning clothing
- Previously, the focus was on response so players were able to motion cancel, but forDevil May Cry 5it’ll read the input but it won’t simply skip through the animation of the previous action.
- The developers say that if you could do the same thing (motion skipping) as before but with the photorealistic quality ofDevil May Cry 5, it would look strange. This is something Capcom is calling “the uncanny valley of action.”
- For example, when you turn around you’ll feel the weight behind the character movement. However, this brings another problem of having a slower response. The team struggled in finding a way to keep the responsiveness while giving it a more photorealistic appearance.
- Capcom wanted a Nero that is at the top of his game in body and mind, so they went with a setting of a few years afterDevil May Cry 4.
- Dante hasn’t gone wild for no reason.
You can see much more information about the game from the interview at the Siliconera link.
Devil May Cry 5 – Age Rating Reveal
Devil May Cry 5 will be the first game in the series to carry an 18+ rating.
This has some interesting implications – considering that the other games in the series have been fairly-adult themed (including violence, swearing and light sexual themes), none of them have carried the highest rating PEGI games can receive.
After being revealed on the final European boxart, the age rating has gotten fans wondering what’s made the rating so severe this time… could it be that we’re going to see more human-like enemies (and therefore blood) in the game?
Is it going to have more sexual themes this time around? Perhaps Dante and Nero’s mouths are going to get even fouler.
Apparently, the game is beyond 75% completed from a development perspective, so we should hopefully hear about the reason for the 18+ rating soon.
Devil May Cry 5 – Actors
Devil May Cry 5 is going to be a hugely important game for Capcom and one such new way that this renewed importance in the series can be felt is through the new techniques with which the development team are looking to improve the way the game and characters look better than ever.
For instance, this is the first game in the series which will use actual models scanned in to give the characters as realistic a look as humanly possible.
You don’t need to worry about the voice-over artists though, who are the same as the previous games.
However, for those interested in knowing a little more about how the game is coming together, the model for Dante is Adam Covie. As for Nero, the model is Karlo Baker.
You can get a better look at both characters and their real-life counterparts just below.
Devil May Cry 5 – Improving on DmC
DmC was a controversial release from Capcom – it divided the Devil May Cry fanbase, with some players loving the alternative take on Dante and co, and some balking at the ‘too-edgy-for-you’ tone and obnoxious protagonist.
Capcom is aware of the reaction to the game but is still apparently proud of it, and keen to use the lessons learned from the project to improve on Devil May Cry 5.
“This is definitely a game for the fans – we’ve heard fans asking for a sequel to the storyline of DMC4 for over ten years,” producer Matt Walker tells VG247 when asked about following up the divisive title. “But this isn’t a slight at Ninja Theory or DmC at all. We all love DmC.”
“We learned a lot from working with Ninja Theory on that title, and we hope that they benefited in some way as well. Itsuno-san has stressed several times in conversations with me that he’s taken what he’s learned from working on DmC and applied what he’s learned specifically to what we’ve done on DMC5.”
You can read more at the link.
Devil May Cry 5 – Rumours
The following information came from an infodump onResetEra before the game was revealed – whilst this information can’t be verified, it certainly looks legitimate and seems to suggest the game is already quite a way into development.
• The game is slated to release some time in the fiscal calendar year of 2019. That means sometime between April 2018 and March 2019. Original plan was to release it in November 2018 but the date MIGHT have been pushed back to early 2019.
• Originally DMCV was intended to be announced at PSX but after receiving feedback on their E3 press conference, Sony decided to scale back on PSX and instead scale up E3 2018. DMCV was an unfortunate casualty of this choice and thus it’s unlikely that DMCV gets officially revealed in 2017.
• There will be a demo for the game sometime before release.
• There is some form of PlayStation exclusivity involved. Sony is paying for some of the funding for the game but the extent of it is not known. Could be completely PS4 exclusive, console exclusive or timed exclusive. If the game is announced publicly then it will be at a Sony event, which is why many people thought that it was going to be at PSX.
Devil May Cry 5 – Development
Once again, this information comes from the ResetEra info dump and has not been verified, so take it with a pinch of salt. Most of the information appears accurate at the time of writing (July 3 2018)
• Itsuno’s team that worked on previous DMC games and Dragon’s Dogma is working on DMCV.
• Yuji Shimomura is returning as the cutscene director for DMCV. He worked on DMC3, DMC4 and Bayonetta cutscenes.
Devil May Cry 5 – Gameplay
Once again, this information comes from the ResetEra info dump and has not been verified, so take it with a pinch of salt.
• Hard lock on is standard.
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